Phil Spencer Talks About Cross-play, Improving Xbox One's UI Speed, DX12 and 4K Support
Phil Spencer Talks Well-nigh Cantankerous-play, Improving Xbox I's UI Speed, DX12 and 4K Back up
Xbox Boss Phil Spencer, has once once more taken to Twitter to answer to fans, where some interesting answers were given.
In response to a fan request whether more smaller studios will bring their games to Xbox One following DX12 implementation, Phil Spencer replied that having DX12 and Xbox Live to both Windows 10 and Xbox One, helps studios that want their titles on both platforms.
@Nahkapukki Bringing DX12 and XBL to both Win10 and Xbox 1 helps studios who want to develop for Xbox and PC so yeah.
— Phil Spencer (@XboxP3) Apr 7, 2022
Regarding the Phantom Dust reboot, Spencer stated that because of the studio change for the new title, development was delayed, and more fourth dimension will be required to make certain that is done properly.
@bones_no @PNF4LYFE Studio alter for PD slowed u.s.a. downwardly. Want to make sure we do it right, will have more time lamentable to say.
— Phil Spencer (@XboxP3) April 7, 2022
Later on a user made a suggestion regarding achievements on the Xbox One, Spencer suggested that the request should exist put upwardly onhttp:// xbox.uservoice.com.
@Will__1981 Good asking, put information technology upwards on http://t.co/tkCTkvKnPk
— Phil Spencer (@XboxP3) Apr 7, 2022
Spencer also explained that speeding up the UI is high on their lists of improvements, after a fan asked whether the use of DX12 in the dashboard will help in this regard.
@gabrielpina4 @thekeenpaladin Speeding up the UI is high on our list of improvements nosotros desire to make.
— Phil Spencer (@XboxP3) Apr 7, 2022
Phil Spencer, also stated that Cross-play is a feature that a lot of studios want to implement in their games especially for co-cop, which is quite exciting news, seeing as it could mean more than cross-platform titles betwixt the two systems.
@HypeOdb Cross-play is turning out to be a characteristic a lot of studios want to implement, especially for co-op.
— Phil Spencer (@XboxP3) Apr 7, 2022
In answer to a fan asking whether at that place is a possibility of 4K support coming for the Xbox One UI, Spencer replied that the user should definitely post the request, as it'southward worth looking into as 4K TVs become more widespread.
@PNF4LYFE @gabrielpina4 @thekeenpaladin Definitely post the feedback, it'south worth looking at as more people buy 4K TVs.
— Phil Spencer (@XboxP3) Apr vii, 2022
Phil Spencer humbly replied to a fn praising him for Xbox 1 being so awesome, that he did not practise anything. Rather information technology was the developers that create great games and the gamers who play them and give them feedback that truly help in improving the platform.
@jasonduclos I didn't exercise annihilation. Creators brand great games, gamers play games, give united states of america feedback, team continues to ameliorate the platform.
— Phil Spencer (@XboxP3) April 7, 2022
Phil Spencer also explained that dashboard will be fully DX12 capable and will be able to take full reward of platform features.
@gabrielpina4 @thekeenpaladin Yes, dashboard tin take full advantage of platform features.
— Phil Spencer (@XboxP3) April 7, 2022
Some of this information is indeed interesting, particularly the cross-play answer from Phil Spencer, every bit it could indicate that some cross-platform titles are already in the works for both Windows 10 and the Xbox one. Certainly a lot more than details will exist revealed during Microsoft'due south E3 2022 press conference, where some very exciting announcements will be made.
Nosotros will bring you lot more data on Microsoft, the Xbox One and DX12, as soon equally it becomes available. In the meantime be sure to check out our previous coverage fo more , here and hither.
Source: https://wccftech.com/phil-spencer-talks-crossplay-improving-xbox-ui-dx12/
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